Filed under: Sci-fi, MMO industry, News items, Star Wars: The Old Republic, Promotions
Star Wars: The Old Republic tire-kickers, this weekend's for you. BioWare is putting on another of its free Weekend Pass shindigs, and you're invite...
Filed under: Sci-fi, Classes, Game mechanics, Interviews, Patches, PvP, Massively Interviews, Star Wars: The Old Republic, Hyperspace Beacon
When Update 1.2 launched for Star Wars: The Old Republic, most players witnessed some major ch...
Filed under: Sci-fi, Game mechanics, Previews, News items, Star Wars: The Old Republic
Companions are one of the main features of Star Wars: The Old Republic, but they're also sometimes very limiting. Depending on your class and spec, ...
Filed under: Sci-fi, Classes, Culture, Lore, Opinion, Star Wars Galaxies, Races, Roleplaying, Star Wars: The Old Republic, Hyperspace Beacon
As I mentioned in my Why I Play Star Wars: The Old Republic piece, Dark Forces and Jedi Knight...
Filed under: Sci-fi, Culture, Interviews, Patches, News items, Star Wars: The Old Republic
Amidst all the other news from Star Wars: The Old Republic, it's easy to overlook the fact that the game's staff has been at work on an official...
Filed under: Sci-fi, MMO industry, Star Wars: The Old Republic
There's been a lot of discussion following the recent EA earnings report in which the company announced that Star Wars: The Old Republic has 1.3 million subscribers, down f...
Filed under: Sci-fi, Business models, Culture, MMO industry, News items, Star Wars: The Old Republic
Yesterday we told you about Star Wars: The Old Republic's official 1.3 million subscriber headcount. Electronic Arts has weighed in on...
Filed under: Sci-fi, MMO industry, News items, Star Wars: The Old Republic
We all know that the Star Wars: The Old Republic galaxy is a huge place, but thanks to some new numbers from EA's 4th quarter financial reports, we now know e...
Filed under: Sci-fi, Culture, Fan art, News items, Star Wars: The Old Republic
BioWare has often stated that fans are central Star Wars: The Old Republic's development. Decisions ranging from the weapon design to ranked warzones have b...
Filed under: Sci-fi, Culture, Lore, MMO industry, Opinion, Star Wars: The Old Republic, Why I Play
I believe I'm like most people when I say that I cling to nostalgia. I love it when parts of my adolescence are made into movies or vide...